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Fairy Flower Mobbile App

Project overview

Fairy Flower is a local flower shop based in Bulgaria. Fairy Flower is expanding and striving to deliver flowers throughout the country. Orders are processed through the app.

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Design process

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Empathize

Define

Ideate

Prototype

Test

My role

Leading Ux designer designing an app for Fairy Flower from conception to delivery.

Responsibilities

  • Conducting interviews;

  • Paper and digital wireframing;

  • Low fidelity prototyping;

  • High fidelity prototyping; 

  • Conducting usability studies;

  • Accounting for accessibility;

  • Iterating on design;

Duration 

November 2022 -  December 2022

Problem

Busy customers who want to order flowers without visiting a shop.

Goal

Design an app for Fairy Flower that allows users to order flowers quickly and easily.

User research

Summary 

I conducted unmoderated research and created empathy maps to understand the needs and issues of the users I'm designing for. A primary user group identified through the research was busy adults who need flowers for various occasions or occasions but don't have time to go to a store.
This user group confirmed the initial assumptions about Fairy Flowers' customers, but the research also revealed that customers need a tracking service system and a set time and date for delivery.

User pain points

1

Busy adults don't have time to go to a flower store to buy flowers.

2

Large online bouquet stores have extensive menus and too many options, and some of them don't offer an option for payment by card.

3

Most of the existing websites don't provide liveorder tracking system.

4

Most websites are not equipped with assistive technologies.

Persona

Creating a user persona is an important step in understanding the target users' primary needs and challenges for the application. Gathering information as part of the research and creating a notional representation based on real data can help develop better solutions that meet user needs and goals.

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Problem statement

Maria is a mother of two young children and is on maternity leave. She needs to be able to order flowers online for an event because she doesn't have time to go to a shop.

User journey map

Mapping Maria's User Journey showed how useful it would be for users to add payment by card and live tracking of delivery.

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Competitive analysis

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Paper wireframes

I took the time to design four different versions of the app's home screen on paper to ensure that the elements that went into the digital wireframes were well-suited to solve users' problems. The final version was selected as the home screen. The elements are a combination of the previous design that were deemed most appropriate.

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Digital wireframes

In the initial design phase, I made sure to base the screen designs on user research feedback and findings.

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Low-fidelity prototype

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Design system 

Color

Buttons

Icons

Primary
#26786A
Secondary
#EAACA3
Secondary 2
#EAEAEA

Typography

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Components

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Mockups

The final high-fidelity prototype presents clean and understandable user flow how to order a bouquet.

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Hi - fidelity prototype

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Thank you for watching!

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